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Elements are the powers your character has. They have three different "categories" and five different "types". Currently, only the fire, shadow, and water elements are available with 3 skills each so far, one Tier 1 magical, another Tier 1 physical, and a native skill.

Elements[]

Fire[]

Fire Skills Category

Pure destructive energy, also provides light.

  • Main Category - Offensive
  • Second Category - Defensive
  • Advantage against: Shadow and Nature - Fire creates a light that shadow cannot beat, fire can also burn plants and nature very easily.
  • Weakness against: Light and Water - Fire creates light so Light element grows in the presence of fire; thus, overpowering it. Water can put out fire.

Skills[]

Main article: Fire Skills

Water[]

Water Skills Category

Healing powers and versatility. Water can take many shapes.

  • Main Category - Defensive
  • Second Category - Utility
  • Advantage against: Fire and Light - Water can put out fires. Light going through water gets distorted and weakened.
  • Weakness against: Shadow and Nature - Water helps nature grow more powerful. Shadow and corruption can easily get into water and corrupt it.

Skills[]

Main article: Water Skills


Nature[]

Nature Skills Category

Wild energy, can take many shapes, and fulfill many roles.

  • Main Category - Utility
  • Second Category - Defensive
  • Advantage against: Water and Light - Water and light both feed Nature its nutrients and allow it to grow stronger.
  • Weakness against: Fire and Shadow - Fire destroys nature, and shadow can easily corrupt and prevent the growth of nature.

Skills[]

Main article: Nature Skills

Light[]

Light Skills Category

Pure energy, provides healing and power.

  • Main Category - Defensive
  • Second Category - Offensive
  • Advantage against: Fire and Shadow - Fire creates light so Light element grows in the presence of fire; thus, overpowering it. Shadow cannot exist in light.
  • Weakness against: Nature and Water - Nature uses light to grow. Light gets distorted when it goes against water.

Skills[]

Main article: Light Skills

Shadow[]

Shadow Skills Category

Evil energy full of trickery and corruption.

  • Main Category - Offensive
  • Second Category - Utility
  • Advantage against: Nature and Water - Shadow prevents nature from growing and can easily corrupt both nature and water.
  • Weakness against: Fire and Light - Both fire and light create light; thus, remove shadow.

Skills[]

Main article: Shadow Skills

Linking[]

Linking into an element will give you a passive chance to give your target a passive debuff having to do with your element. It also gives you resistance and weakness to other elements. For example if you link to fire all your abilities have the chance to trigger a fire debuff on your target that will burn him for a period of time but will increase his damage done slightly. Also you will take 5% less damage from shadow and nature attacks but take 5% more damage from light and water attacks.

Also See[]

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